Animations, animations!!!
As you can see, I am not a professional designer, so creating graphics for a game and making them look attractive is very difficult.
But it is even more difficult, to create animations.
In animations, the work is multiplied for each frame, and it is very easy to get lost and not get the sensation of movement.
There is no pixelart game that does not have fun and elaborate animations.
Kezzel Pass is no exception, so here are my attempts.
I tried to create animations for all the spatial anomalies and for all the enemies, so that the combat screen had more dynamism.
I hope I have succeeded.
What is your opinion?
By the way, I have used Pyxeledit which is a great tool.
The Ice Comet:
The Pirate Fighter:
The Energy storm:
Working on animations:
Get KEZZEL PASS
KEZZEL PASS
A scifi pixelart casual turn based game for space navigators.
Status | In development |
Author | SentooSam |
Genre | Strategy |
Tags | 2D, Casual, minigames, Pixel Art, Sci-fi, Space, Turn-based |
More posts
- Kezzel Pass update 0.3Apr 04, 2021
- Rpg work (2)Mar 21, 2021
- Working on RPG SkillsFeb 06, 2021
- Now Kezzel Pass on DiscordJan 15, 2021
- Kezzel Pass update version 0.2Jan 11, 2021
- Kezzel Pass v 0.1 Now for downloadDec 20, 2020
- Pixel artDec 16, 2020
- The Kezzel Pass Game projectDec 14, 2020
- First time here.Dec 13, 2020
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