Pixel art
I love the retro graphics and the Pixel art style. I'm a fan of colored pixels and I can't imagine a game without including this style in the art. I love the restrictions on shapes, patterns, and combinations that colored dots impose.
In Kezzel Pass I am using two applications mainly.
To work with the PC I use Pyxeledit.
Pros: The TILE MODE, allows you to easily design cell maps.
Cons: Some tools are missing, such as brushes and for handling texts.
When I'm on the go I use the iPad with the Pixel Studio, (There are also versions for Mac, Pc and Android) which I love the DITHERING PEN and of course the ease work of the Appel Pencil.
I'm not a professional, so I'm basically guided by my intuition and trial and error. Channels like Pixel Pete on YouTube are very helpful.
As for the design process that I follow, first I look for a basic shape to guide me and then, little by little I perfect the contour and the interior.
It's very important to choose the color palette from the beginning, since that will help in the main tone (or mood) and the shadows, although I'm afraid that in this field I'm not very good.
I leave you some screenshots with the process.
Regards.
Get KEZZEL PASS
KEZZEL PASS
A scifi pixelart casual turn based game for space navigators.
Status | In development |
Author | SentooSam |
Genre | Strategy |
Tags | 2D, Casual, minigames, Pixel Art, Sci-fi, Space, Turn-based |
More posts
- Kezzel Pass update 0.3Apr 04, 2021
- Rpg work (2)Mar 21, 2021
- Working on RPG SkillsFeb 06, 2021
- Now Kezzel Pass on DiscordJan 15, 2021
- Kezzel Pass update version 0.2Jan 11, 2021
- Animations, animations!!!Jan 02, 2021
- Kezzel Pass v 0.1 Now for downloadDec 20, 2020
- The Kezzel Pass Game projectDec 14, 2020
- First time here.Dec 13, 2020
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